Sunday, June 19, 2016

Sunday's Tip - Dragonsoul



Dragonsoul, which we reviewed last Friday, can be overwhelming for the new user. This post will explain how to get the most out of your playing time.




The first thing a user should do when they open the app is check their stamina. If it is completely full, go out and beat a few campaign stages, or replay stages that have your heroes’ soulstones or gear. Then check in at the Sign-In fire. After this, start working on your daily quests. Open five chests, fight at least three Mountain battles, engage in three battles in the fight pit, win a round in the Boss Pit, and so on. Some tasks require cooling-off periods before the player is allowed to engage in a second battle or open a second chest. You can find your quests under the arrow on the top right.




The Mountain is fairly straightforward—one round, your best five heroes. You get a second chance later on. One of these, either for XP or ore, opens each day—except for Sunday, when all Mountain and Challenge fields are open. Challenges give Dragonsoul players the chance to win items needed for promotion. There are five chances to win these each day. One area is open to dragons only so make sure you gather enough soulstones as soon as possible.

Once a player reaches level 25, they can go on an Expedition. This involves pitting your heroes against 15 Fight Pit teams. These teams are chosen based on the skill of your top five heroes, so evenly level at least 15 heroes. Your heroes will go into battle repeatedly and can take damage and die, leaving them unavailable for the rest of the rounds. However, they can also charge their magic skill. This reviewer found it best to charge her top 15 heroes in the first round in order to have the best chance of winning future rounds without losing heroes.


 


Players will also get five chances at the Fight Pit (level 10) and the Coliseum (level 44). The first time a player goes into the Fight Pit, they are given the chance to change their name for free. Future name changes will cost 50 diamonds. A common mistake new players make is to keep the Faith Healer in their lineup. During the one-round fights, healers’ skills are often unneeded, since they will either die before their teammates or the team will win before their skill fully charges. Even if Faith Healer’s power level is slightly higher than that of any given sixth team member, leave him home.



Another area available to higher levels is the Boss Pit. This involves fighting one of three bosses. After you choose which boss you will fight, the other two become greyed out until you defeat your boss. If you win, the boss will go away for the nest day’s round. If you lose, you will have the choice of all three again the next day.



There are also opportunities to spend money included in the quests. Again, these are all optional, but will give you XP and other prizes. Players level up their heroes’ skills three times (any combination of skills and heroes), turn diamonds into gold coins, and enchant gear.

Enchanting gear costs gems (given at sign in) or duplicate gear scraps plus coins. Focus on heroes’ weaknesses—for example, Ninja Dwarf has a strong offense but a weak defense, so focus on items that will make him less vulnerable to attack.





Finally, players in guilds are expected to make at least one attack in that day’s Crypt Raid, which pits your guild against another. Make sure you hire a hero from your guild’s job board—it’s free, and will allow you to make more attacks in the raid.

  


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